As you know starting up www.texturefly.com in the last few months has been alot of work. We now have over 70 images in our texture store and growing strong.
In my journey to find the best possible methods of creating the highest quality masked images for 3d rendering and architectural illustration, I tried out 3 different masking programs. Fluid Mask3 by Veritus, EZmask v1.5 and MaskPro by OnOne. My goal was to cut out a tree with each program, since trees would be the most difficult .
Fluid Mask 3- Initially I started out with the trial of Fluid Mask 3. A nice program but seemed a little overkill for me. My favorite feature was the histogram where you could select colors by selecting an area on the histogram. I liked this for isolating sky. This program works on the principal of keeping colors and deleting colors then using the blend between both areas. My tree edges weren’t looking as crisp as I’d like and I did have some computer bog down. It was a little bit more difficult to master as well.
EZMask 1.5 - Because this trial would not let you save back into photoshop, It was hard to see the result with this software. Boasting to be very low on user input, you can basically paint the border of the foreground or image to keep and a border the background. It somehow analyzes pixels and determine the border. I found the boarder rough and I could not even get close to getting a decent tree image cut out. I didn’t spend a lot of time on this because the trial was limiting but the time I did spend, I wasn’t impressed.
MaskPro 4.1 by OnOne - What can I say about this masking program except… love it! This program is everything I needed, with the built in link for tutorials it took me maybe 20 minutes to learn it enough where I can use it to cut out a tree proficiently. Using the same keep/delete palette idea, this one lets you airbrush as you go so that you can select certain colors in areas and then go to another area and isolate those colors, you can also select the whole image which takes time to calculate and sometimes bogs down the computer. This program is easy to use yet detailed enough be able to manipulate controls to get the result you want.
I guess you can guess what the winner was… Mask Pro 4.1 A great masking program for creating all my Texturefly images.
Technorati Tags: 3d rendering, architectural illustration, EZmask, Fluid Mask, image masking, masking software, MaskPro, OnOne, photoshop, texturefly, Veritus
Nov 19, 2008 | Categories: 2d entourage, Uncategorized, imagecels, photoshop, software, stock photos | Tags: 3d rendering, architectural illustration, EZmask, Fluid Mask, image masking, masking software, MaskPro, OnOne, photoshop, texturefly, Veritus | Leave A Comment »

Are we 3d architectural illustrators and 3d renderers no longer chained to our desks or in a cube? I recently purchased the new Alienware M15x. I have to say, I was so tired of working at my desk everyday for hours and even though I miss my large flat panel, I like being mobile better. [...]
Nov 09, 2008 | Categories: 3d design, architecture, computers, laptops, notebooks, v-ray | Tags: 3d rendering, Alienware, Alienware FX, architectural illustration, Blue Ray, Boxx, Dell laptop, HDMI, Intel Core2 Extreme x9000, M15x, Mobile workstation, NVIDIA GeForce 8800 Gtx, Smartbay, vray, Vray benchmark | Leave A Comment »
I admit, I model in Autocad.. Is this lame. Sometimes people give me that look. The look that “your only modeling in Autocad because you can’t model in 3dsmax.”
That’s not true, I chose to model in Autocad. I come from a generation that autocad was the be all, end all. 3dmax was just this program [...]
Nov 04, 2008 | Categories: 3d compositing, 3d design, 3dmax, architectural illustration, architecture, autocad, cad | Tags: 3d modeling, 3d rendering, 3dsmax, autocad, nurbs, presspull | Leave A Comment »

Come check out http://www.texturefly.com to get your masked images for compositing, 3d entourage, clipart, and stock photos. We have over 50 new images, including tree images, car images, people textures and plant images. We are also adding new stuff everyday so don’t forget to register for an account so that we can update you with [...]
Oct 31, 2008 | Categories: 2d entourage, 3d compositing, 3d design, architectural illustration, architecture, got3d, imagecels, photoshop, stock photos, textures | Tags: 2d entourage, 2d graphics, 3d compositing, 3d entourage, 3d rendering, alpha channel trees, car images, clipart, Desert Plant images, desert trees, free download, images, masked images, people images, people texture, photocomposite, stock photos, texturefly, tree images, tree stock photos, tree textures | Leave A Comment »

Ghost Hunters isn’t the only thing going live this Halloween. Texturefly.com will launch at 12:00 A.M. this Halloween, October 31, 2008. We have been working diligently to get our texture store up and running. And the great thing is, although we have a limited number of tree images, people images, car masked images, plant clip [...]
Oct 27, 2008 | Categories: 2d entourage, 3d compositing, 3d design, architectural illustration, architecture, got3d, imagecels, photoshop, stock photos, textures | Tags: 3d rendering, 3dsmax, alpha channel, architectural textures, Canon 5D, clip art, clipart, Desert Plant images, Desert Tree images, images, people images, seamless textures, stock images, stock photography, SUV/Truck images, texture store, texturefly, tiff, tileable textures, tree images | Leave A Comment »

It’s time to get ready to implement and in the very near future, launch Texturefly. Texturefly.com will be a premier online texture store that will specialize in masked images not only for those that are in architectural illustration and 3d rendering, but also those using composite images in Photoshop as well as [...]
Oct 08, 2008 | Categories: Uncategorized | Leave A Comment »

I wanted to talk today about photo-realistic entourage. For those of you not familiar with this term, masked images, or textures or 3d compositing. Basically, It is using photorealistic images composited over a 3d rendering or 3d view in Photoshop.
One word. IMAGECELS. I mean seriously, talk about cornering the market. For years I [...]
Sep 24, 2008 | Categories: 3d design, 3dmax, Uncategorized, architectural illustration, architecture, got3d, imagecels, photoshop, textures, v-ray | Tags: 3d compositing, 3d rendering, architectural illustration, got3d, imagecels, masked images, photo-realistic entourage, photorealistic entourage, photorealistic images, photoshop, realworld imagery, textures | Leave A Comment »
Recession is when your neighbor loses his job. Depression is when you lose yours… Ronald Reagan.
Times are tough right now in the architectural world. No one is building and no one is investing in architecture. You drive down the street and see the four office buildings that have your 3drenderings in front of it, empty. [...]
Sep 23, 2008 | Categories: 3d design, Marketing, Recession, architectural illustration, architecture | Tags: 2d graphics, 3d renderings, architectural illustration, architecture, Depression, market architectural illustration, Recession, Ronald Reagan | Leave A Comment »
Its no joke that the building market is slowing down. I have a friend who works at an architecture firm and half her firm got let go last week. Another friend was asked to take off days so that they didn’t work a full 40 hour work week. But for us in the consultant bracket, [...]
Sep 18, 2008 | Categories: 3d design, architectural illustration, architecture | Tags: 3d rendering, 3d rendering company, architectural illustration, architecture, architecture firm, clients, designers | Leave A Comment »
My company is called endisine3d, Inc. We specialize in 3d architectural illustration, 3d renderings, colored site plans and elevations. After working in an architecture firm that will remain nameless, I realized that it seemed ridiculous that I should be working for the man and making peanuts. I was seeing what was being billed to the client per [...]
Sep 18, 2008 | Categories: 3d design, Uncategorized, architectural illustration, architecture | Tags: 3d renderings, architectural illustration, architecture, endisine3d, starting a company | Leave A Comment »